Capital Hockey Conference
Game Protocol
| PRE-GAME |
| - Home team wears White / Light color jerseys, unless pre-arranged |
| - Home team responsible for Scorekeeper, Clock, and EMT/Trainer |
| - Each team responsible for their own Penalty Box attendant |
| GAME DETAILS |
| - 5 Minute Warmup |
- National Anthem |
- 15 Minute Periods |
| - Ice Cut after each period, (No Ice Cuts for J.V.) |
| - No warmup after ice cut, players report straight to bench except for starters. |
| MERCY RULE |
| If team is up by 10 goals at the end of the second period, or anytime in 3rd.... |
| - Game can be called, unless BOTH teams AND Officals agree to continue play. |
| OVERTIME (VARSITY ONLY) |
| - All CHC Varsity games will allow ONE 5-Minute sudden death overtime period |
| - No ice cut, 3 on 3 play, Goalies do not switch ends. |
| - If tied after OT, game will end in a draw. |
| POST GAME |
| - Both teams report scores/stats to CHC using Coach Login Link |
| Varsity Blue Jackets Cup / OHSAA Playoffs Overtime Procedures |
| OVERTIME # 1 |
| - 3-Minute intermission after end of game, NO ice cut |
| - 8-Minute sudden death period |
| - 5 on 5 play |
| - Goalies at opposite ends (like the 2nd period) |
| - If still tied after OT #1, ICE CUT |
| OVERTIME # 2 |
| - 8-Minute sudden death |
| - 4 on 4 play |
| - Goalies back at normal ends |
| - If still tied after OT #2, 3-Minute intermission, NO ice cut |
| OVERTIME # 3 |
| - 8-Minute sudden death |
| - 4 on 4 play |
| - Goalies at opposite ends (like the 2nd period) |
| - If still tied after OT #3, ICE CUT |
| OVERTIME # 4 |
| - 8-Minute sudden death |
| - 4 on 4 play |
| - Goalies back at normal ends |
| - If still tied after OT #4, 3-Minute intermission, NO ice cut |
| OVERTIME # 5 |
| - 8-Minute sudden death |
| - 4 on 4 play |
| - Goalies at opposite ends (like the 2nd period) |
| - If still tied after OT #5, 3-Minute intermission, proceed to Shootout |
| SHOOTOUT |
| - Goalies back at normal ends |
| - Visiting Team shoots first |
| - Round 1.... 3 shooters per team. Alternating shots. |
| - If still tied after 3 shooters from each team, then single shooter rounds continue until one team scores and the other does not. |
| - No player may shoot a second time, until one team exhausts all eligible shooters |