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Capital Hockey Conference
Game Protocol

PRE-GAME
- Home team wears White / Light color jerseys, unless pre-arranged
- Home team responsible for Scorekeeper, Clock, and EMT/Trainer
- Each team responsible for their own Penalty Box attendant
 
GAME DETAILS
- 5 Minute Warmup

- National Anthem

- 15 Minute Periods

- Ice Cut after each period, (No Ice Cuts for J.V.)
- No warmup after ice cut, players report straight to bench except for starters.
 
MERCY RULE
If team is up by 10 goals at the end of the second period, or anytime in 3rd....
- Game can be called, unless BOTH teams AND Officals agree to continue play.
 
OVERTIME (VARSITY ONLY)
- All CHC Varsity games will allow ONE 8-Minute sudden death overtime period
- No ice cut, 5 on 5 play, Goalies do not switch ends.
- If tied after OT, game will end in a draw.
 
POST GAME
- Both teams report scores/stats to CHC using Coach Login Link
 
Varsity Blue Jackets Cup / OHSAA Playoffs
Overtime Procedures
OVERTIME # 1
- 3-Minute intermission after end of game, NO ice cut
- 8-Minute sudden death period
- 5 on 5 play
- Goalies at opposite ends (like the 2nd period)
- If still tied after OT #1, ICE CUT
 
OVERTIME # 2
- 8-Minute sudden death
- 4 on 4 play
- Goalies back at normal ends
- If still tied after OT #2, 3-Minute intermission, NO ice cut
 
OVERTIME # 3
- 8-Minute sudden death
- 4 on 4 play
- Goalies at opposite ends (like the 2nd period)
- If still tied after OT #3, ICE CUT
 
OVERTIME # 4
- 8-Minute sudden death
- 4 on 4 play
- Goalies back at normal ends
- If still tied after OT #4, 3-Minute intermission, NO ice cut
 
OVERTIME # 5
- 8-Minute sudden death
- 4 on 4 play
- Goalies at opposite ends (like the 2nd period)
- If still tied after OT #5, 3-Minute intermission, proceed to Shootout
 
SHOOTOUT
- Goalies back at normal ends
- Visiting Team shoots first
- Round 1.... 3 shooters per team. Alternating shots.
- If still tied after 3 shooters from each team, then single shooter rounds continue until one team scores and the other does not.
- No player may shoot a second time, until one team exhausts all eligible shooters